Book Reviews

This is the third and final post in a series reviewing the book Cocoa Programming, by Aaron Hillegass. Here are links to the first and second parts of this review.

In this post I’ll review a few highlights of the book as well as offer a few suggestions (from my perspective) for improvement should another edition be forthcoming. Let’s begin with the highlights.
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This post is the second in a series reviewing the book Cocoa Programming, by Aaron Hillegass. This part of the review is dedicated to a closer look at the code examples.

Starting from Chapter 2, the book dives into building relevant code examples. Working with Xcode and Interface Builder, you’ll quickly become familiar with the interface and interaction among both tools. There is even a short segue into the basics of debugging in Chapter 3.
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This post is the first in a series reviewing the book Cocoa Programming, by Aaron Hillegass.

Let me begin by saying, Aaron’s know the topic of Cocoa programming. As a previous employee of NeXT which merged with Apple, Aaron has extensive experience teaching developers, including many Apple Engineers, how to write applications for Mac OS X.
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This post is the third in a series on the book Xcode 3 Unleashed, by Fritz Anderson. I’ll wrap up the review in this post by covering both highlights of the book and suggestions for future editions.

Let’s begin with the highlights of this book, and there are many. You’ll notice from the moment you crack open the book, it’s filled with color. Not just color figures, all code examples are in color, as in, color syntax highlighting. And the colors match what you’ll find in Xcode, how cool is that?
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This post is a continuation of Part I of the book review of Xcode 3 Unleashed, by Fritz Anderson.

Unlike the first section of the book, in the second half all topics are self-contained, that is, they are not tied into one example. This section begins with an in-depth look at working with Xcode projects. You’ll learn about code specific features such as code completion to folding/hiding blocks of code; class related activities such as a class browser and class modeler (visual representation of hierarchies); and optional layouts of content within Xcode, including the default, all-in-one and condensed. Read more »

What follows is the first post of three, reviewing the book Xcode 3 Unleashed, by Fritz Anderson.

I hope you’ll find the approach to this review to be informative, as it will definitely be different from other technical book reviews. Much longer than most book reviews, there is a good reason: to provide depth of information about the book, including quality and relevance of the examples/code, describe where the book shines, and also to point out areas for improvement.

I’ll take the time to read the book (cover to cover), work through numerous examples (as in, type in code, compile, run, etc) and share my insight from the perspective of someone who has been in the software business (as a techie) for nearly 20 years. As the author of a technical book, I’ll also be able to put myself in the shoes of the author, which I think can provide for some additional insight regarding what works and what doesn’t in a book. Once the review is complete, I’ll write one or two posts (tips) that are based on information from the book. Let’s get started.
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